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Priest
Photo 4
Priest

Class

Priest

Str

11

Dex

7

Vit

9

Int

9

Men

15

Weapons

Daggers
Axes
Maces
Orbs
Staff

Armors

All Types

For Players

Veterans
Professionals



Some of the dark Shadow Followers were once devoting priests of the Life-giver, Tamit. Their distorted faith towards dark magic is more destructive than it was when they were empowered with the powers of the light.
  — In-Game Description 

Basic InformationEdit

The Priest class is key to the survival of the party, with its healing skills. It offers good crowd control with its AOE damage skill and pacifying AOE heal (allies) with damage/sleep (enemies). It also serves as a tank, with certain abilities that heal and even provides invulnerability (for a short time, self only).

FORMULAS FOR SKILLS, POINTS NEEDED TO LEVEL UP (PER LEVEL), MANA COST, COOLDOWNS, ETC ARE ALL NEEDED.

The Priest is not only a healer, but also a damage dealer. Full MEN stat adding and the skill Divine Arms will provide it with a high damage.

Due to the skill "celestial lightning", a strong priest will have to raise their critical rate to 100%. It is not that hard, because of the skill "Divine Arms" Priest will have a head-start in critical rate , by putting on leather armor , you can raise your critical rate to 26% without difficulty. After you did that, put all your other gems on critical damage increase.

Starting StatsEdit

Strength 11
Dexterity 7
Vitality 9
Intelligence 9
Mentality 19

AbilitiesEdit

PrimaryEdit

  • Prayer of Recovery - Heals one of party member's for some HP.
    • Heals the party member with the lowest HP.
  • Apostles of Light - Increases 'shield defense chance', adds 'divine damage' on weapon, and increases 'activate chance'.
  • Light Command - Buffs party members to slowly recover HP.
  • Celestial Armor - Absorbs all the incoming damage for a moment.
    • It blocks all incoming damage for a short amount of time, which is increased per level (of skill).
  • Blinding Flash - Restores HP of party members that are in the area of effect, and tranquilizes monsters.
    • This skill damages enemies lightly and causes them to stop moving and attacking for a short time, which ends immediately if attacked. Certain monsters are not affected by the tranq.
  • Holy Sacrifice - Receives some damage of the party members.

SecondaryEdit

PassiveEdit

  • Healing Enhancement - Increases the recovery amount of the healing magic.
  • Ordination Prayer - Your companion's recovery of magic MP recovery rate that was received increases for a moment.
  • Magic Insight - Enemy's 'magic resistance' decreases for 6 seconds when attacked with skills.
  • Shield of Trust - Party member's damage increases every time shield block of parry succeeds. (Total of 3 times)
  • Divine Arms - Shield block chance rises, and accuracy and critical chances increase when blunt is used.
  • God of Justice - Hits 'celestial lightnings' when 'divine strike' or 'hammer of wrath is critical. (With Celestial Lightning)

GalleryEdit

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