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Fusion machines are used to combine a variety of items into more useful things.

Potion Combo Edit

These potions can be created:

  • Healing Potion (S) - 3 Leaf of Life
  • Healing Potion (M) - 2 Leaf of Life , 2 Heal Potion (S)
  • Healing Potion (L) - 4 Leaf of Life, 2 Heal of Life (M)
  • Healing Potion (XL) - 6 Leaf of Life, 2 Heal of Life (L)
  • Life Potion (S) - 1 Heal Pot (S), 2 Fruit of Cause
  • Life Potion (M) - 1 Heal Pot (M), 4 Fruit of Cause
  • Life Potion (L) - 1 Heal Pot (L), 6 Fruit of Cause
  • Life Potion (XL) - 1 Heal Pot (XL), 8 Fruit of Cause
  • Elixir - 3 Life Pot (XL), 12 Root of Soul
  • Supreme Elixir - 1 Transcendent Flower, 4 Dust of Death

Jewel Enhancement Edit

Combines 3 jewels of the same type to make 1 of the next level. This costs money.

This may create a jewel superior, equal or worse than the jewels used in making it.

Combine at your own risk.

  • Standard Jewel: 3 novice jewels, 90 copper
  • Advanced Jewel: 3 standard jewels, 3 silver, 60 copper
  • Supreme Jewel: 3 advanded jewels, 15 silver
  • Chaos Jewel: 3 supreme jewels, 60 silver

Produce Jewel Socket Edit

Add a single jewel socket to armor that does not yet have any sockets. Requires:

Chaos Combination Edit

Regular Chaos Combination requirements:

  • 2 Magic Branch
  • 2 Spell Crystal
  • 6 Mithril
  • 1 Chaos Scale
  • A varying amount of coins, this depends on the item (Higher levels = higher cost).
  • The item in question to be upgraded.

Epic Chaos requirements:

  • 1 Transcendent Flower
  • 3 Palpitant Crysta
  • 8 of Mithril
  • 1 of Chaos Scale
  • A varying amount of coins, this depends on the item.
  • The item in question to be upgraded.

Someone needs to confirm if there's a risk of destroying the item, not sure.

Unique items Edit

Recipes for making these items must be acquired by completing quests on behalf of certain fusion machines. Each of these special machines can provide recipes for a single group of items below. As the player progresses, the fusion machines will give recipes to higher level (and quality) gear.

It should be noted that the unique items almost always have different stats; what is below is merely an example. When actually making an item, they could have higher/lower stats.

Someone confirm this: some unique items may be missing a stat or multiple stats entirely. The Physical/Magic Damage may be higher or lower.

Apparently, all unique items that can be made via fusion machine can be dropped by monsters; it's just that the droprate is low.

Someone reformat the below in this specific way, I don't have time for this.

Remember that this is the page for the Fusion Machine. All items not made by the Fusion Machine should be moved to a separate page (eg. moved to a page named 'Yellow Items', or whatever the proper name for it is).

Title of the group of items here. Edit

Location of the fusion machine that gives the recipes for the group of items here.

  • A bullet list of items here.
  • The format is as follows: Item name - Level # Weapon Type - Physical Damage: ##, Magic Damage: ##, STAT: #, special stat like Crit Rate: ##, etc. A fake example below, said weapon does NOT exist in-game.
  • Blade of Pure Awesomeness - Level 105 Longsword - Physical Damage: 9001, Magic Damage: 1337, STR: 100, DEX: 100, VIT: 100, INT: 100, MEN: 100, Crit Rate: 20%, Block Rate: 20%, Dodge Rate: 20%.
  • Don't bother with attack rate, the weapon type already tells about that. Also, don't bother with putting 'Fusion Machine', t's very obvious and unnecessary.

Class D Weapons Edit

Location of the Fusion Machine here.

  • Durandal - Level 10 Longsword - Physical Damage: 37, Magic Damage 29, STR: 2, DEX: 3
  • Angurvadel - Level 8 Two Handed - Physical Damage 49 -Magic Damage 46 -STR: 4 -VIT: 4 -Critical Rate: 2.2%
  • Dragon Heart - Level 11 Orb, Physical Damage 42 -Magic Damage 54 -INT: 2 -MEN: 4 -VIT: 2
  • Slayer's Crossbow - Level 14 Crossbow, Physical Damage 66 -Magic Damage 59 -DEX: 4 -VIT: 4 -Critical Rate: 3.5%
  • Impassivity Blade -Level 13 Dagger, Physical Damage 31 -Magic Damage 34 -STR: 2 -DEX: 4 -VIT: 4

Class D Armor Edit

  • Cat Ears - Fusion Machine
    • Level 15 -Defense Rate 13 -VIT: 2 -Critical Resistance 2.4% -MP Increase: 10
  • Berserker Helm - Fusion Machine
    • Level 15 -Defense Rate 27 -STR: 4 -VIT: 4 -Critical Rate 1.3%
  • Light Sandals - Fusion Machine
    • Level 16 -Defense Rate 16 -DEX: 3 -VIT: 4 -Critical Rate: 1.8%
  • Balrog Mail - Fusion Machine
    • Level 18 -Plate Armor -Defense Rate 188 -STR: 2 -VIT: 2 -Shield Block Rate: 1.7%

Class C Weapons Edit

  • Searing Crystal - Fusion Machine
    • Orb Level 31 -Pretty Slow -Physical Damage 83 -Magic Damage 107 -INT: 9 -Critical Rate: 3.7% -VIT: 10
  • Duel Master - Fusion Machine
    • Longsword Level 32 -Normal -Physical Damage 81 -Magic Damage 64 -STR: 8 -DEX: 8 -VIT: 5
  • Blade of Hell - Fusion Machine
    • Dagger Level 34 -Fast -Physical Damage 60 -Magic Damage 66 -STR: 7 -DEX: 4 -VIT: 7
  • Heart Extortionist - Fusion Machine
    • Crossbow Level 35 -Very Slow -Physical Damage 128 -Magic Damage 115 -DEX: 15 -VIT: 10 -Critical Damage Increase: 10.5%
  • Tyrant's Iron Mace - Fusion Machine
    • Mace Level 36 -Pretty Slow -Physical Damage 100 -Magic Damage 110 -STR: 8 -Hit Rate: 3.9% -Critical Rate: 3.1%


Class C Armor Edit

These recipes are available from the fusion machine in the Shadow Hall on your second visit there.

  • Adventurer Talisman - Fusion Machine
    • Level 40 -DEX: 8 -VIT: 9 -MP Regeneration: 1 -Fear Resistance: 1
  • Iron Wall Shield - Fusion Machine
    • Level 41 -Defense Rate 174 -STR: 6 -VIT: 6 -Shield Block Rate: 1.9%
  • Soul Boots - Fusion Machine
    • Level 43 -Defense Rate 29 -MEN: 8 -VIT: 6 -MP Increase: 9
  • Dark Chaser - Fusion Machine
    • Level 41 -Leather Armor -Defense Rate 174 -DEX: 5 -VIT: 7 -Evasion Rate: 1.4%


Class B ArmorEdit

(Fusion Machine No 1)

  • Faith Loop - Fusion Machine
    • Level 64 -STR: 9 -Critical Rate: 3.4% -Weapon Block Rate: 2.2% -Shield Block Rate: 3.2%
  • Demon Bracers - Fusion Machine
    • Level 65 -Defense Rate 42 -INT: 13 -VIT: 11 -Critical Damage Increase: 10.7%
  • Arcana's Robe - Fusion Machine
    • Level 65 -Clothe Armor -Defense Rate 85 -MEN: 11 -VIT: 9 -Critical Rate: 3.3%
  • Perky Ears - Fusion Machine
    • Level 63 -Defense Rate 83 -STR: 15 -VIT: 12 -Hit Rate: 4.1%

(Fusion Machine No 2)

  • Death Mail - Fusion Machine
    • Level 69 -Leather Armor -Defense Rate 271 -STR: 10 -DEX: 11 -VIT: 14
  • Crown of Prosperity - Fusion Machine
    • Level 71 -Defense Rate 45 -STR: 15 -DEX: 16 -VIT: 6 (No 2)
  • Blood Conqueror - Fusion Machine
    • Level 72 -Plate Armor -Defense Rate 564 -STR: 17 -VIT: 17 -Shield Block Rate: 2.1%
  • Charm Greaves - Fusion Machine
    • Level 70 -Defense Rate 45 -INT: 10 -VIT: 15 -Critical Damage Increase: 10.5%


Class B WeaponEdit

  • Excalibur - Fusion Machine
    • Longsword Level 54 -Normal -Physical Damage 124 -Magic Damage 99 -STR: 13 -VIT: 12 -Hit Rate: 4.8%
  • Sashimi - Fusion Machine
    • Dagger Level 55 -Fast -Physical Damage 89 -Magic Damage 97 -Critical Rate: 4.7% -DEX: 10 -VIT: 10
  • Skull Breaker - Fusion Machine
    • Axe Level 56 -Pretty Slow -Physical Damage 144 -Magic Damage 144 -STR: 13 -VIT: 10 -Shield Block Rate: 2.7%
  • Hellfire - Fusion Machine
    • Crossbow Level 56 -Very Slow -Physical Damage 188 -Magic Damage 169 -DEX: 23 -VIT: 17 -Zealot: 36%
  • Divine Staff - Fusion Machine
    • Staff Level 58 -Normal -Physical Damage 125 -Magic Damage 162 -INT: 26 -MEN: 23 -MP Regeneration: 1


Class A WeaponEdit

  • Dragon Saber - Fusion Machine
    • Longsword Level 76 -Normal -Physical Damage 168 -Magic Damage 134 -STR: 21 -Critical Rate: 7.1% -Hit Rate: 4.2%
  • Staff of Nightmare - Fusion Machine
    • Staff Level 77 -Normal -Physical Damage 160 -Magic Damage 208 -INT: 26 -VIT: 13 -MP Increase: 30
  • Autoshooter - Fusion Machine
    • Crossbow Level 77 -Very Slow -Physical Damage 250 -Magic Damage 225 -DEX: 21 -VIT: 22 -MP Increase: 30
  • Elven Bow - Fusion Machine
    • Bow Level 78 -Slow -Physical Damage 222 -Magic Damage 222 -DEX: 24 -VIT: 27 -Critical Damage Increase: 23.3%
  • Lance of Longinus - Fusion Machine
    • Two Handed Level 80 -Slow -Physical Damage 249 -Magic Damage 236 -STR: 22 -VIT: 22 -Pendulum: 9%


Class S Weapon Edit

  • Soul Destroyer - Fusion Machine
    • Axe Level 95 -Pretty Slow -Physical Damage 229 -Magic Damage 229 -STR: 14 -VIT: 19 -Zealot: 20%
  • Yggdrasil Branch - Fusion Machine
    • Staff Level 96 -Normal -Physical Damage 195 -Magic Damage 253 -INT: 17 -MEN: 27 -VIT: 29
  • Hell Guider - Fusion Machine
    • Dagger Level 97 -Fast -Physical Damage 147 -Magic Damage 161 -Critical Rate: 6.4% -Critical Damage Increase: 11.3% -DEX: 12
  • Death Wind - Fusion Machine
    • Bow Level 97 -Slow -Physical Damage 270 -Magic Damage 270 -DEX: 16 -VIT: 27 -Critical Rate: 13.8
  • East Blade - Fusion Machine
    • Longsword Level 98 -Normal -Physical Damage 211 -Magic Damage 168 -STR: 12 -DEX: 19 -Critical Rate: 4.0%
  • Ashcalon - Fusion Machine
    • Two Handed Level 98 -Slow -Physical Damage 300 -Magic Damage 285 -STR: 42 -VIT: 34 -Hit Rate: 10.4%
  • Inotia Fire - Fusion Machine
    • Crossbow Level 98 -Very Slow -Physical Damage 310 -Magic Damage 279 -DEX: 37 -VIT: 19 -Critical Rate: 13%


Class S Armor Edit

(Fusion Machine No 1)

  • Fighter Bracers - Fusion Machine
    • Level 93 -Defense Rate 58 -STR: 16 -VIT: 14 -Critical Rate: 6.8%
  • Golden Ring - Fusion Machine
    • Level 93 -INT: 22 -Magic Damage Resistance: 3.8% -MP Increase: 23 -Evasion Rate: 4.2%
  • Abyss Garb - Fusion Machine
    • Level 94 -Clothe Armor -Defense Rate 119 -MEN: 16 -VIT: 17 -Critical Damage Increase: 10.7%

(Fusion Machine No 2)

  • Black Uniform - Fusion Machine
    • Level 97 -Leather Armor -Defense Rate 369 -DEX: 11 -VIT: 20 -Instant Recovery: 23
  • Wing Boots - Fusion Machine
    • Level 97 -Defense Rate 61 -DEX: 16 -VIT: 8 -Evasion Rate: 4.3%
  • Alloy Shield - Fusion Machine
    • Level 97 -Defense Rate 369 -VIT: 9 -Shield Block Rate: 1.6% -Critical Resistance: 4.2%

(Fusion Machine No 3)

  • Ancient Armor - Fusion Machine
    • Level 99 -Plate Armor -Defense Rate 751 -STR: 15 -VIT: 23 -Magic Damage Resistance:3.9%
  • Samurai Helmet - Fusion Machine
    • Level 99 -Defense Rate 125 -VIT: 14 -MP Increase: 28 -Critical Damage Increase: 10.9
  • Drake Wings - Fusion Machine
    • Level 99 -STR: 8 -INT: 22 -Critical Rate: 4.1% -DEX: 20

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