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This page contains a guide to bosses encountered in Inotia 4.

Shin (Round 1) - Arnen Leap-gate

Lv.8 or higher recommended, use Whist, then Continuous Slash and repeat the cycle. Use healing potions in emergency situations.

Head Goblin Yirzuch - Goblin's Lair 3

Lv.14 or higher recommended, use Whist, then spam out skills. Use healing potions in emergency situations.

Werewolf Leader - Werewolf's Lair 3

Lv.16 or higher recommended, same to 2 first bosses above. Use healing potions in emergency situations.

Cornette - Kamuran Emergency Leap-gate

Lv.25 or higher recommended, use Whist then Assassin's sword to deal high damage.

Zahad Kuruhatt - Fort of Screams 4

Lv.31 or higher recommended, same as Cornette. But careful at Fire Offering skill.

Mutated Abbot - Noxious Sanctum Chapel

Lv.34 or higher recommended, same as Cornette and Zahad, but pay attention to Abbot's Celestial Lightning skill.

Redhoods Bandits Boss - Redhoods Boss Room

Lv.36 or higher recommended, spam out skills while in Whist

Arnen Chasers Captain - Pendrik Guardpost 3

Lv.37 or higher recommended, use Whist and Assassin's sword while using other skills as supportive attacks.

Lunatic Djinn - Land of Exile 9

Lv.41 or higher recommended, use Whist and Assassin's sword. Be careful of Fire Offering skill and magic-seal bound attack.

Heresy Leader - Berkel Church Monastery 4

Lv.46 or higher recommended, spam out skills as you want.

Summoned Minotaur - Maze of Death 4

Lv.52 or higher recommended, use Whist and Assassin's sword while using mercenaries as supportive members.

White Head Goblin Warrior - Beacon Hill Floor 3

Lv.60 or higher recommended, same as other bosses. But you can farm levels and epic equipments before a fight.

Shin (Round 2) - Eldorn Forest 3

Lv.64 or higher recommended (I used Lv.71 Kiyan), same as Shin 1st round battle.

Tindalrose & Chasers Adjutant - Eldorn Forest 3

Blackhoods Thieves & Boss - Eldorn Forest Clearings

Blackhoods Boss - Blackhoods Stronghold 3